From b194fa3bdc697dbeac4efaceeda69daaffb159cf Mon Sep 17 00:00:00 2001 From: Filip Wandzio Date: Tue, 27 Jan 2026 01:01:50 +0100 Subject: Initial commit for server config files Signed-off-by: Filip Wandzio --- q3plus/conf/INSTAGIB.cfg | 257 +++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 257 insertions(+) create mode 100644 q3plus/conf/INSTAGIB.cfg (limited to 'q3plus/conf/INSTAGIB.cfg') diff --git a/q3plus/conf/INSTAGIB.cfg b/q3plus/conf/INSTAGIB.cfg new file mode 100644 index 0000000..bc70a0e --- /dev/null +++ b/q3plus/conf/INSTAGIB.cfg @@ -0,0 +1,257 @@ + + + +// ===== CFG INFO ============================================= + + +Config +{ + Name = "^0/ ^7Q^13^7Plus ^4instaGib^7"; + // Name = "^0/ ^x999999Q^xB500003^x999999plus"; + Version = "3"; + Date = "05/07/2020"; + Author = "Shtayga"; +} + + + +// ===== MAIN SETTINGS ======================================== + + +Misc +{ + $bot_challenge = 1; + $g_speed = 315; + $g_teamAutoJoin = 0; + $sv_floodProtect = 1; + $sv_holyshit = 1; + $sv_inactivityspectator = 90; + // $sv_maps = "conf/maplist_insta.cfg"; + $sv_matchmode = 3; + $sv_Physics = PHYSICS_AIR_STEPS | PHYSICS_STEP_JUMPS; + $sv_solids = no; + $sv_spawnsystem = 3; + $sv_suddendeath = 1; + $sv_unlagged = 1; + + Ammos = AM_NONE; + Armor = 50; + Armor Hard Limit = 200; + Armor Rot Rate = 0; + Armor Soft Limit = 49; + DM Flags = DM_INFINITE_AMMO | DM_NO_FALLING_DAMAGE | DM_DROP_FLAGS; + Drop Enable = DR_FLAG; + Health = 125; + Health Hard Limit = 200 + Health Rot Rate = 0; + Health Soft Limit = 124; + Hit Box = 1.1; + Hitbox Cylinder = yes; + Items = IT_NONE; + Powerups = PW_NONE; + Start Powerups = PW_NONE; + Start Weapon = WP_RAILGUN; + Start Weapons = WP_GAUNTLET | WP_RAILGUN; + Weapons = WP_NONE; +} + +World Damage +{ + Lava = 30; + Slime = 10; + Water = 15; +} + +Anti Camp +{ + Time = 12; + Radius = 500; + Damage = 50; +} + + + +// ===== WEAPONS ============================================== + + +Suicide +{ + Damage = 0; + Radius = 0; + Style = 0; +} + +Gauntlet +{ + Cycle = 400; + Damage = 999; + Knockback = 50; + Weight = 1.0; +} + +Railgun +{ + Bounce = no; + Cycle = 1500; + Damage = 999; + Knockback = 60; + Radius = 150; + Regen = no; + Self Knockback = 125; + Sky = no; + Splash Damage = 0; + Style = WPS_RAILTRAIL | WPS_IMPACT_RAIL; + Weight = 1.0; +} + + + +// ===== GAMETYPES ============================================ + +// ===== DUEL ================================================= + + +if ($g_gametype == GT_TOURNAMENT) +{ + $fraglimit = 15; + $g_warmup = 30; + $timelimit = 8; + + Spawn Protection = 1.7; +} + + + +// ===== FREE FOR ALL ========================================= + + +else if ($g_gametype == GT_FFA) +{ + $fraglimit = 60; + $g_warmup = 45; + $timelimit = 10; + + Spawn Protection = 0; +} + + + +// ===== TEAM DEATHMATCH ====================================== + + +else if ($g_gametype == GT_TEAM) +{ + $fraglimit = 0; + $g_friendlyFire = 0; + $g_warmup = 45; + $timelimit = 15; + + Spawn Protection = 1.7; +} + + + +// ===== FREEZE TAG =========================================== + + +else if ($g_gametype == GT_FTAG) +{ + $fraglimit = 10; + $g_friendlyFire = 0; + $g_warmup = 45; + $roundlimit = 0; + $timelimit = 20; + + Spawn Protection = 3; + +Freeze Tag +{ + Crushed Thaw Time = 1; + Damage Thaw = 0; + Lava Thaw Time = 3; + Movable = yes; + Round Delay = 1; + Self Thaw Time = 90; + Slime Thaw Time = 10; + Slithery = yes; + Teamkill Freeze = yes; + Teleport Thaw = yes; + Thaw Distance = 100; + Thaw Score = 2; + Thaw Time = -2; + Void Thaw Time = 3; + Water Thaw Time = 60; + +Round +{ + Reset Flags = RESET_ALL; +} + +} + +} + + + +// ===== CLAN ARENA =========================================== + + +else if ($g_gametype == GT_CA) +{ + $fraglimit = 10; + $g_warmup = 45; + $g_friendlyFire = 0; + $timelimit = 20; + + Spawn Protection = 3; + +Round +{ + Mode = MODE_INTERMISSION; + Reset Flags = RESET_ALL; + Warmup = no; + Warmup Respawn = WARMUPRESPAWN_PLAYERS; +} + +} + + + +// ===== CAPTURE THE FLAG ===================================== + + +else if ($g_gametype == GT_CTF) +{ + $capturelimit = 8; + $fraglimit = 0; + $g_friendlyFire = 0; + $g_warmup = 60; + $roundlimit = 0; + $sv_floodProtect = 0; + $sv_teambalance = 0; + $timelimit = 20; + + Spawn Protection = 0; + +CapturetheFlag +{ + DefendBase = 5; + DefendCarrier = 2; + DefendFlag = 2; + DefendHurtCarrier = 1; + FlagAssistFrag = 1; + FlagAssistReturn = 5; + FlagCapture = 50; + FlagReturn = 5; + FlagTime = 30; + SuicideReturn = false; + KillCarrier = 10; +} + + modifyItem(0, "team_CTF_redflag", "", ""); + modifyItem(0, "team_CTF_blueflag", "", ""); + modifyItem(0, "team_CTF_neutralflag", "", ""); + +} + + -- cgit v1.2.3