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authorFilip Wandzio <contact@philw.dev>2025-12-30 02:45:11 +0100
committerFilip Wandzio <contact@philw.dev>2025-12-30 02:45:11 +0100
commit4c90d1d9e4092f9ee0106d316829144653a276ea (patch)
treecba5e7697a1334da068c5fa5e5951e00696fb903 /src/wm/layout.h
parent11b1ff4691ff3e0f8346e7431fa3f90cc846fc5d (diff)
downloaddwm-4c90d1d9e4092f9ee0106d316829144653a276ea.tar.gz
dwm-4c90d1d9e4092f9ee0106d316829144653a276ea.zip
Split monolithic dwm.h into modular headers and group them by it's functionalities
The new plan of refactoring this project is to split entire monolithic codebase into separate, (kind of) independent modules. This will help with understanding the code by turning off modules and deciding which ones require some work. Signed-off-by: Filip Wandzio <contact@philw.dev>
Diffstat (limited to 'src/wm/layout.h')
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1 files changed, 12 insertions, 0 deletions
diff --git a/src/wm/layout.h b/src/wm/layout.h
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1
2#pragma once
3
4#include "../core/types.h"
5
6void arrange(Monitor *m);
7void arrangemon(Monitor *m);
8void tile(Monitor *m);
9void restack(Monitor *m);
10void showhide(Client *c);
11void zoom(const Arg *arg);
12void setlayout(const Arg *arg);