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| author | Filip Wandzio <contact@philw.dev> | 2026-01-27 01:01:50 +0100 |
|---|---|---|
| committer | Filip Wandzio <contact@philw.dev> | 2026-01-27 01:01:50 +0100 |
| commit | b194fa3bdc697dbeac4efaceeda69daaffb159cf (patch) | |
| tree | f821fe82f7fc93aa37e901d792bbc3b5292ad25b /q3plus/conf/INSTAGIB.cfg | |
| download | q3sv-b194fa3bdc697dbeac4efaceeda69daaffb159cf.tar.gz q3sv-b194fa3bdc697dbeac4efaceeda69daaffb159cf.zip | |
Initial commit for server config files
Signed-off-by: Filip Wandzio <contact@philw.dev>
Diffstat (limited to 'q3plus/conf/INSTAGIB.cfg')
| -rw-r--r-- | q3plus/conf/INSTAGIB.cfg | 257 |
1 files changed, 257 insertions, 0 deletions
diff --git a/q3plus/conf/INSTAGIB.cfg b/q3plus/conf/INSTAGIB.cfg new file mode 100644 index 0000000..bc70a0e --- /dev/null +++ b/q3plus/conf/INSTAGIB.cfg | |||
| @@ -0,0 +1,257 @@ | |||
| 1 | |||
| 2 | |||
| 3 | |||
| 4 | // ===== CFG INFO ============================================= | ||
| 5 | |||
| 6 | |||
| 7 | Config | ||
| 8 | { | ||
| 9 | Name = "^0/ ^7Q^13^7Plus ^4instaGib^7"; | ||
| 10 | // Name = "^0/ ^x999999Q^xB500003^x999999plus"; | ||
| 11 | Version = "3"; | ||
| 12 | Date = "05/07/2020"; | ||
| 13 | Author = "Shtayga"; | ||
| 14 | } | ||
| 15 | |||
| 16 | |||
| 17 | |||
| 18 | // ===== MAIN SETTINGS ======================================== | ||
| 19 | |||
| 20 | |||
| 21 | Misc | ||
| 22 | { | ||
| 23 | $bot_challenge = 1; | ||
| 24 | $g_speed = 315; | ||
| 25 | $g_teamAutoJoin = 0; | ||
| 26 | $sv_floodProtect = 1; | ||
| 27 | $sv_holyshit = 1; | ||
| 28 | $sv_inactivityspectator = 90; | ||
| 29 | // $sv_maps = "conf/maplist_insta.cfg"; | ||
| 30 | $sv_matchmode = 3; | ||
| 31 | $sv_Physics = PHYSICS_AIR_STEPS | PHYSICS_STEP_JUMPS; | ||
| 32 | $sv_solids = no; | ||
| 33 | $sv_spawnsystem = 3; | ||
| 34 | $sv_suddendeath = 1; | ||
| 35 | $sv_unlagged = 1; | ||
| 36 | |||
| 37 | Ammos = AM_NONE; | ||
| 38 | Armor = 50; | ||
| 39 | Armor Hard Limit = 200; | ||
| 40 | Armor Rot Rate = 0; | ||
| 41 | Armor Soft Limit = 49; | ||
| 42 | DM Flags = DM_INFINITE_AMMO | DM_NO_FALLING_DAMAGE | DM_DROP_FLAGS; | ||
| 43 | Drop Enable = DR_FLAG; | ||
| 44 | Health = 125; | ||
| 45 | Health Hard Limit = 200 | ||
| 46 | Health Rot Rate = 0; | ||
| 47 | Health Soft Limit = 124; | ||
| 48 | Hit Box = 1.1; | ||
| 49 | Hitbox Cylinder = yes; | ||
| 50 | Items = IT_NONE; | ||
| 51 | Powerups = PW_NONE; | ||
| 52 | Start Powerups = PW_NONE; | ||
| 53 | Start Weapon = WP_RAILGUN; | ||
| 54 | Start Weapons = WP_GAUNTLET | WP_RAILGUN; | ||
| 55 | Weapons = WP_NONE; | ||
| 56 | } | ||
| 57 | |||
| 58 | World Damage | ||
| 59 | { | ||
| 60 | Lava = 30; | ||
| 61 | Slime = 10; | ||
| 62 | Water = 15; | ||
| 63 | } | ||
| 64 | |||
| 65 | Anti Camp | ||
| 66 | { | ||
| 67 | Time = 12; | ||
| 68 | Radius = 500; | ||
| 69 | Damage = 50; | ||
| 70 | } | ||
| 71 | |||
| 72 | |||
| 73 | |||
| 74 | // ===== WEAPONS ============================================== | ||
| 75 | |||
| 76 | |||
| 77 | Suicide | ||
| 78 | { | ||
| 79 | Damage = 0; | ||
| 80 | Radius = 0; | ||
| 81 | Style = 0; | ||
| 82 | } | ||
| 83 | |||
| 84 | Gauntlet | ||
| 85 | { | ||
| 86 | Cycle = 400; | ||
| 87 | Damage = 999; | ||
| 88 | Knockback = 50; | ||
| 89 | Weight = 1.0; | ||
| 90 | } | ||
| 91 | |||
| 92 | Railgun | ||
| 93 | { | ||
| 94 | Bounce = no; | ||
| 95 | Cycle = 1500; | ||
| 96 | Damage = 999; | ||
| 97 | Knockback = 60; | ||
| 98 | Radius = 150; | ||
| 99 | Regen = no; | ||
| 100 | Self Knockback = 125; | ||
| 101 | Sky = no; | ||
| 102 | Splash Damage = 0; | ||
| 103 | Style = WPS_RAILTRAIL | WPS_IMPACT_RAIL; | ||
| 104 | Weight = 1.0; | ||
| 105 | } | ||
| 106 | |||
| 107 | |||
| 108 | |||
| 109 | // ===== GAMETYPES ============================================ | ||
| 110 | |||
| 111 | // ===== DUEL ================================================= | ||
| 112 | |||
| 113 | |||
| 114 | if ($g_gametype == GT_TOURNAMENT) | ||
| 115 | { | ||
| 116 | $fraglimit = 15; | ||
| 117 | $g_warmup = 30; | ||
| 118 | $timelimit = 8; | ||
| 119 | |||
| 120 | Spawn Protection = 1.7; | ||
| 121 | } | ||
| 122 | |||
| 123 | |||
| 124 | |||
| 125 | // ===== FREE FOR ALL ========================================= | ||
| 126 | |||
| 127 | |||
| 128 | else if ($g_gametype == GT_FFA) | ||
| 129 | { | ||
| 130 | $fraglimit = 60; | ||
| 131 | $g_warmup = 45; | ||
| 132 | $timelimit = 10; | ||
| 133 | |||
| 134 | Spawn Protection = 0; | ||
| 135 | } | ||
| 136 | |||
| 137 | |||
| 138 | |||
| 139 | // ===== TEAM DEATHMATCH ====================================== | ||
| 140 | |||
| 141 | |||
| 142 | else if ($g_gametype == GT_TEAM) | ||
| 143 | { | ||
| 144 | $fraglimit = 0; | ||
| 145 | $g_friendlyFire = 0; | ||
| 146 | $g_warmup = 45; | ||
| 147 | $timelimit = 15; | ||
| 148 | |||
| 149 | Spawn Protection = 1.7; | ||
| 150 | } | ||
| 151 | |||
| 152 | |||
| 153 | |||
| 154 | // ===== FREEZE TAG =========================================== | ||
| 155 | |||
| 156 | |||
| 157 | else if ($g_gametype == GT_FTAG) | ||
| 158 | { | ||
| 159 | $fraglimit = 10; | ||
| 160 | $g_friendlyFire = 0; | ||
| 161 | $g_warmup = 45; | ||
| 162 | $roundlimit = 0; | ||
| 163 | $timelimit = 20; | ||
| 164 | |||
| 165 | Spawn Protection = 3; | ||
| 166 | |||
| 167 | Freeze Tag | ||
| 168 | { | ||
| 169 | Crushed Thaw Time = 1; | ||
| 170 | Damage Thaw = 0; | ||
| 171 | Lava Thaw Time = 3; | ||
| 172 | Movable = yes; | ||
| 173 | Round Delay = 1; | ||
| 174 | Self Thaw Time = 90; | ||
| 175 | Slime Thaw Time = 10; | ||
| 176 | Slithery = yes; | ||
| 177 | Teamkill Freeze = yes; | ||
| 178 | Teleport Thaw = yes; | ||
| 179 | Thaw Distance = 100; | ||
| 180 | Thaw Score = 2; | ||
| 181 | Thaw Time = -2; | ||
| 182 | Void Thaw Time = 3; | ||
| 183 | Water Thaw Time = 60; | ||
| 184 | |||
| 185 | Round | ||
| 186 | { | ||
| 187 | Reset Flags = RESET_ALL; | ||
| 188 | } | ||
| 189 | |||
| 190 | } | ||
| 191 | |||
| 192 | } | ||
| 193 | |||
| 194 | |||
| 195 | |||
| 196 | // ===== CLAN ARENA =========================================== | ||
| 197 | |||
| 198 | |||
| 199 | else if ($g_gametype == GT_CA) | ||
| 200 | { | ||
| 201 | $fraglimit = 10; | ||
| 202 | $g_warmup = 45; | ||
| 203 | $g_friendlyFire = 0; | ||
| 204 | $timelimit = 20; | ||
| 205 | |||
| 206 | Spawn Protection = 3; | ||
| 207 | |||
| 208 | Round | ||
| 209 | { | ||
| 210 | Mode = MODE_INTERMISSION; | ||
| 211 | Reset Flags = RESET_ALL; | ||
| 212 | Warmup = no; | ||
| 213 | Warmup Respawn = WARMUPRESPAWN_PLAYERS; | ||
| 214 | } | ||
| 215 | |||
| 216 | } | ||
| 217 | |||
| 218 | |||
| 219 | |||
| 220 | // ===== CAPTURE THE FLAG ===================================== | ||
| 221 | |||
| 222 | |||
| 223 | else if ($g_gametype == GT_CTF) | ||
| 224 | { | ||
| 225 | $capturelimit = 8; | ||
| 226 | $fraglimit = 0; | ||
| 227 | $g_friendlyFire = 0; | ||
| 228 | $g_warmup = 60; | ||
| 229 | $roundlimit = 0; | ||
| 230 | $sv_floodProtect = 0; | ||
| 231 | $sv_teambalance = 0; | ||
| 232 | $timelimit = 20; | ||
| 233 | |||
| 234 | Spawn Protection = 0; | ||
| 235 | |||
| 236 | CapturetheFlag | ||
| 237 | { | ||
| 238 | DefendBase = 5; | ||
| 239 | DefendCarrier = 2; | ||
| 240 | DefendFlag = 2; | ||
| 241 | DefendHurtCarrier = 1; | ||
| 242 | FlagAssistFrag = 1; | ||
| 243 | FlagAssistReturn = 5; | ||
| 244 | FlagCapture = 50; | ||
| 245 | FlagReturn = 5; | ||
| 246 | FlagTime = 30; | ||
| 247 | SuicideReturn = false; | ||
| 248 | KillCarrier = 10; | ||
| 249 | } | ||
| 250 | |||
| 251 | modifyItem(0, "team_CTF_redflag", "", ""); | ||
| 252 | modifyItem(0, "team_CTF_blueflag", "", ""); | ||
| 253 | modifyItem(0, "team_CTF_neutralflag", "", ""); | ||
| 254 | |||
| 255 | } | ||
| 256 | |||
| 257 | |||
